I am a creative and technical lead working across animation, visual effects, virtual production and immersive media. I help turn ambitious visual ideas into producible images, sequences and workflows, combining hands on craft with more than three decades of production experience.
My work brings art and technology together to serve the story, but also to make sure that visual ambition survives contact with budgets, schedules, teams and real production conditions.
On this site you can find my background, selected work, books, news and thoughts.
I am currently open to senior roles, long term collaborations and professional projects in animation, VFX, XR, virtual production, visual development and cinematic image making.
With over 30 years of experience in animation, VFX and XR, I have built a career at the intersection of creative art, technology and production, characterised by innovation and excellence. I have a Master of Fine Arts in Animation and Film from the Royal Academy of Fine Arts in Belgium and had the privilege of being taught by the legendary animator Raoul Servais.
I have worked with leading media companies across Europe and Asia, with a strong focus on real time VFX since 2014. My work spans feature films, television series and ground breaking projects in VR AR XR and virtual production. I am known for driving two D animation workflows and developing groundbreaking volumetric film technologies. I combine artistic vision, technical know how and production expertise to bring complex projects to life.
As a director, producer and VFX supervisor, I have redefined storytelling and media experiences, pushing the boundaries of animation, VFX and virtual production. My contributions continue to shape the industry, drive innovation and inspire new forms of creative expression.